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[H]ardDOOM3 0.2a
Downloaded 9 times
[H]ardDOOM3 0.2a

HOW TO USE THIS MOD:

Unzip this zip into doom3/base/Hardmod directory. Enable via the Mod menu in-game.

Overall features:
- Lights on bullet weapons; pistol, shotgun, machinegun, chaingun
- Bullet weapons shoot tracers
- Bullet weapons can't gib
- All weapons have interruptable loads, for quick switching if ambushed

Pistol:
- Small light where its pointing
- Semi-auto fire rate: Hold down button, shoots once, click as fast as you can, fires that fast
- Swap between current weapon, to pistol, and back: hit pistol to pull out, hit again to go back
- Slight spread added
- Clip size now 16
- Bullets now visible; very fast obviously
- Slightly increased damage
- Slightly knocks enemies back

Shotgun:
- Medium-sized light at pointing
- Tighter shot spread, went from 22 degrees to 6 degrees
- Forced 1 shotshell reload per reload animation (default is 2)
- Increased number of shot per shotshell from 13 to 16
- Decreased damage per shot (each hit)
- Throws enemies back, when dead they fly pretty far :)

Machinegun
- Medium flashlight
- Increased rate of fire from 10hz to 16hz
- Bullets now visible; very fast obviously
- Pelts enemies backwards

Chaingun
- Slightly larger than medium flashlight
- Increased rate of fire from 7hz to 14hz(why was the chaingun so damn slow)
- Increased magazine capacity from 60 to 120. +100%
- Decreased the damage per bullet

Plasmagun (no flashlight)
- Doubled projectile velocity
- Increased magazine capacity from 50 to 60. +20%
- Turned on lighting effects (on hit)

Hand Grenades
- Harder throw
- Less bouncy

TO BE FINISHED:
- Alternative fire modes
- Better sounds?
- Suggestions welcome!

WHO WORKED ON THIS MOD:
- Tsumari: (draxonx@hotmail.com): Reload interruptions, pistol swapping
- Kronchev (kronchev@gmail.com): Tracers, pistol work, light adjustments, "realism", readme file, consolidating all work, tracer bullets
- shaocaholica: Initial lighting, plasmagun mods, increased capacity, decreased damage on Chaingun, increased fire rates on Machinegun + Chaingun

Viva la [H]ardforums!

by [H]ardforums Team
 

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