Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 58 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Downloads

»
Upgrade for Access
rating:
Awful Rating
Poor Rating
Average Rating
Good Rating
Excellent Rating
[Sixth Column] All Mod beta 3.99
Downloaded 206 times
To get the full effect this mod must run on the server and the client. the CFG files need only be run on the server with the exception of the rcon EZadmin password file which must be clientside for remote admin of your server.

This is a mod I developed over a couple of months and use on our server.

It is a compilation of many mods in an attempt to bring the best of these into 1 "Master Mod" No other mods are needed when running this Mod. I began with a portions of Fuhrer, Wcanka, PAM 104, EZadmin, PRM 4.0, Demolition, Conquest. Ravir and many more. My thanks to all those mod makers, and many more.... I added my own weapons mod

Some of the features of this mod;

Supports all game types and maps. it also adds;
Demolition 0.96
Tournament style Search and Destroy
Conquest
(im working on Generals) (could use help :) )



[Gory stuff]
Decapitations with the accompanying gore (can be turned off)
Blood splatter , pooling etc.
Helmets that fly off when hit
Bleeding out unless a teamate heals you (the more you run and exert yourself the faster you bleed to death)
Getting knocked to the ground when taking enough damage
Weapons can be shot out of your hand
Shellshock from all sources (customizable)

[Cool Stuff]
Players Parachute onto the maps in HQ user(settable firstround everyround or not at all) Working on other game types (turn this off if your map is indoors or weird things happen)
Parachutes are steerable and glide for a good distance.
Flak and AAA on maps, nice effect..
Random mortars both fatal or non fatal
Minefield control (turn em off to expand the maps)
Random sounds for various maps.
Clan support for matches and scrims in S/D
Flights of c47s overhead with sound effects (i rufuse to call em bombers)

Teamates carry 1 medpack each and can heal another damaged teamate (controllable from admin menu)

[Weapons mods include]
Improved Weapon "Accurracy" taken from the Single player game
Damage models taken from multiplayer and toned down a bit to compensate for the increased accurracy. (makes for very good gameplay)
Bullets lose energy over distance and do less damage "(you may "get" that pistol headshot from accross an entire map but,, You may only succeed in knocking off someones helmet and not getting an instant kill)"
Grenades are cookable and leave a big cloud of smoke. (throw several in one spot to cover your movment)
MG42's can b picked up and moved around a map. (think of the possiblilities.
Scope sights are much, much, bigger and more realistic with higher zoom mag. (makes for snipers that do just that snipe, but very very hard to use on a close range target which is as it should be)
Red dot site on all hip carried weapons except fg42 and panzerfausts. (ok it's not realistic but it's fun and makes for good game play)

[Admin Stuff]
EZ ADmin incorporated in the quickmenu. can be used from inside the game.

Support for up to 66 maps (predefined for the 61 our server runs but easily changed)
Totall game controll including setting games types and maps and map restarts.
Ability to kick and ban from in the game.
ability to change weapons allowed in game on the fly.
ablilty top turn on FF during game play (more cvar controlls to come)
Ability to kick to spectator or smite (explode a player)
Ability to suicide a player
ability to get server status

In ver 3.99 I added many many CVAR controlls for things like killcam, spectate,voting,turning on and off various features of the mod and a couple "blank spots" for users to figure stuff out and add.


There more things this mod does but this covers most of it. I hope you enjoy it. I will continue work on this. if you find bugs or suggest improvements i'd love to here them. Programmers: any of you guys willing to help me improve this thing go ahead and have at it just let me know about it ok. I myself have no prgramming experience but i did my best.

Finally I'd liked to thank all of the Clan members of [Sixth Column] who put up with me changing things every time they come to play and helping me test this out. and to the positive and not so positive feedback from the guests who come to visist our private server and helps us out.


With this upgrade I decided to include the sample Config file to make this work. as well as a sample rotation file and sample Rcon pass file.

Finally I compiled this mod to run ALONE with out ANY other mods running and it works best that way. My motivation was that i got tired of trying to keep track of all the mods and whos works with whos and does what and so much is duplicated that i just said "enough" It's time to consolidate as much as possible. As I discover more cool mods to include into this one I will add them. (or you add em and send it to me :) )


Does this mod have bugs ? YES but not too many (I hope)
I will take any help I can get from any of you "REAL" programmers out there. (honest)

Stay tuned For the Total UNREALISM mod to be released in the future. (lets just say it'll make you smile a little...... or a lot)

[Sixth Column] Bunny Killer Clan Cofounder
You can visit our clan website at; http://free.hostdepartment.com/S/SixthColumn/
It is modest, but its says who we are.

by [Sixth Column] Bunny Killer Clan Cofounder () (website)
 

Comments

»
Login/Register for Comments

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»