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"A total overhaul mod changes or redefines the gameplay style of the original game, while keeping it in the original game's universe or plot." 3
 
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MODSCON 2010 L4D2 Contest
Art of War Central
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CoD:WW Mapping
 
Beginner
In this tutorial i am going to show you how to add portals to your single or multiplayer map.

Here I would like to tell you about all the information on all the "Clip" Textures!

Do you want a structural method on a plain but easy and entertaining terrain one? Yeah? pay attention to the undermentioned ones well then!

 

This simple tutorial gives an easy method to create, interesting and entertaining terrain. Pay attention to the highlighted areas!

Caulking is applying a texture called "caulk" to a surface a player cant see.

Tomv8 will you show you quick tutorial :3

Here is a list of some of the known COD:WW Console Commands from Welshy
In this tutorial I will explain how to make custom blockers that zombies must destroy and pass through.
How to create a Basic Room for your Call of Duty World at War Map (warning has alot of Pictures)
Ok this Tut will show you how to make a custom image for your maps
Here I will show you the easy way to view your models instead of trawling through the list looking for that perfect mode.
vT-Ownage shows you in a few easy steps how to make shootable pipes, that create water or fire effects when shot.
techno2sl  shows us how to add a Single Player and Zombie cinematic, or video, while loading the map.
this just shows you have to have 2 doors open with the same trigger but move different ways. By [PFC]Titan*BK*
Here is a list of worldspawn settings for codww from Papik
HerculeS Shows us how to Add Zombie Game-Mode to your Map
 
Intermediate

4mori_rabbit shows us how add FX to our Single Player, CO-OP or Zobmie maps. Thank you 4mori_rabbit for your time and work!

In this tutorial i am going to show you how to add portals to your single or multiplayer map.
This tutorial will show you how to add sounds into your single player or zombies map.
I found this in C:\_Program Files_Activision\_Call of Duty - World at War_raw_maps_mp

this has the scripts to my working map with 99% of the sounds working

included are, what you need, and where to place them, creating csc files, to create your own  amb.gsc, and csc for your maps, how to create sound triggers for rooms,and creating script strucks for looping fire sounds  

How to create a loadscreen from start to finish.

how to make a weapons mod by Ironmonkaa 

(i just copy and paste )

This tutorial will show you how to get the missing sounds (perk voice-overs, etc.) working.
Red dot crosshair Tut by [SSg]Titan*BK*
[HOG]Rampage teaches you how to add satchel charges as buyable weapons and add them to the random weapon box.
This tutorial will guide you through the steps to make zombie spawns for paired players.
Shows you how to fix the "unknown function" errors, among other things to get your map working.
 
Advanced

quick and easy lol just open you raw/soundaliases/multiplayer.csv

add your name to the list or, you can do as i did and remove the stock maps out of the list and you can just add your maps , but you have a multiplayer text just edit it for you maps

the stock maps are made and no longer need this ,but your new maps that your are making need to be added for the sounds to be called

In this tutorial I will show you how to make a custom loading image for your multiplayer map.

 

You shoul fix this tutorial or simply remove it. If you follow this tutorial step by step it simply doesn't work! Also if you make a tutorial for CoD5 do not copy the tutorial from CoD4. Maybe you didn't saw there's a lot of differences between the 2 games.

This will teach you how to get the in-game FX placer working.

 NOTE: There are still a few issues with it, but it works.

the cod4 tut for making minimap, getting it in to iwi and running it works the same this is how you get sreenshot

  in cod waw "how to get the screenshot" of your minimap through the editor.

this is the stock way to create fog for your cod WaW maps using vision and art "createateart" .gsc"s
 
Scripting

SFX using Line emitters, single script structs and trigger multiples, with working soundalias

Getting Dogs into the SP game, with source files.

this has the scripts to my working map with 99% of the sounds working

included are, what you need, and where to place them, creating csc files, to create your own  amb.gsc, and csc for your maps, how to create sound triggers for rooms,and creating script strucks for looping fire sounds  

Red dot crosshair Tut by [SSg]Titan*BK*
[HOG]Rampage teaches you how to add satchel charges as buyable weapons and add them to the random weapon box.
 
Single Player

4mori_rabbit shows us how add FX to our Single Player, CO-OP or Zobmie maps. Thank you 4mori_rabbit for your time and work!

In this tutorial i am going to show you how to add portals to your single or multiplayer map.
In this tutorial I explain how to make zombies climb. This is something nice that is not in the treyarch map to add into your nazi zombie map.
Red dot crosshair Tut by [SSg]Titan*BK*
techno2sl  shows us how to add a Single Player and Zombie cinematic, or video, while loading the map.
HerculeS Shows us how to Add Zombie Game-Mode to your Map
 
Videos

BlackJack_Jonny's HD Video tutorials are a collection of well presented and very informing tutorials suitable for new and advanced mappers. All tutorials are for COD Radiant - Most apply to Older and new versions of Radiant:

A list of great videos for instruction with CoD:WW Mapping and Modding.