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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Zombie/Co-Op Mapping
CoD: World at War co-op mapping and level design. Zombie maps and other co-op mapping help.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Split Zombies Tutorial
Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW Zombie/Co-Op Mapping
Posted: Saturday, Apr. 18, 2009 01:10 pm
Information
This tutorial will guide you through the steps to make zombie spawns for paired players. In other words, make it so zombies only spawn when players are in a “zone”. This works very well if you are making a map with the paired player spawn points to stop zombies from spawning if you aren’t on a side.

Paired Spawn Points
Before anything, make sure you have the paired spawn points.

In Radiant, make 4 script_structs. For two (2) of them, give them KVPs of:

Code:
“script_noteworthy” “south_spawn”
“targetname” “initial_spawn_points”


For the other two, give them KVPs of:

Code:
“script_noteworthy” “north_spawn”
“targetname” “initial_spawn_points”


Zombie Spawn Points
Add some zombie spawners, preferably 2-3 of them. Give them all KVPs of:

Code:
“spawnflags” “3”
“script_forcespawn” “1”
“count” “9999”
“script_noteworthy” “zombie_spawner”


Important Note: As far as I have seen in my test map, you CANNOT have risers be targeted, so do not use the “script_string” “riser” KVP if targeted by an info_volume.

Zones
Zones are info_volumes and trigger zombies to spawn if players are in them.

Make an info_volume and make it so the player spawn points you want to trigger one zombie_spawner are inside of it.

Make another info_volume and do the same thing. Example below:

Give one of the info_volumes a KVP of:

Code:
“targetname” “mynorth_upstairs_volume”


Give the other info_volume a KVP of:

Code:
“targetname” “mysouth_upstairs_volume”


Now, select one (1) of the info_volumes and Shift + Click to select one of the zombie_spawners. Click W to have the info_volume target the zombie_spawner.

Do the same thing for the other info_volume, but on a different zombie_spawner.

Example
Here is an example setup:


Credits
[HOG]Rampage (for the tutorial)
SparkyMcSparks (for the example map that lead me to the discovery of this stuff)
customcod.com
modsonline.com


edited on Apr. 18, 2009 04:13 pm by Sgt.Rampage
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