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Forum: All Forums : General Gaming Topics
Category: General Modeling
General chat about modeling and animation.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Maya exporter
cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: General Modeling
Posted: Thursday, Dec. 31, 2009 08:31 pm
I created a model at work in Maya 2009 but the CoD4 exporter doesn't seem to do anything.
It's installed correctly (I think) because the new entry in the toolbar appeared after I changed maya.env and usersetup.mel.
Also, I copied the .mll files to bin/plug-ins (not sure it's the right location, though).

Does anyone use another version of Maya (a newer one than 8.5) and has managed to export ?
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: General Modeling
Posted: Saturday, Jan. 2, 2010 04:30 pm
does it say "Successfully..." in maya console after export or is the menu not even visible?

if it says successful... then you should have a closer look at the console and find out the export path. there's a bug causing weird export paths and names.

if the menu isn't visible but everything set up correctly, then the plugins might not work with maya 2009 but i'm pretty sure others got it working...
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: General Modeling
Posted: Saturday, Jan. 2, 2010 05:08 pm
The problem is that the plugins (mll) don't even load. I've tried setting them to Auto-Load, but still nothing.

I've tried with Maya 8.5 and it works like a charm.

So it was a version problem.
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: General Modeling
Posted: Saturday, Jan. 2, 2010 07:19 pm
I have the same problem, I get a message in the bottom right saying something like "Failed to load blabla".

Friend of mine has the same version of Maya and it works fine with him.
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
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Level 8
Category: General Modeling
Posted: Saturday, Jan. 2, 2010 09:58 pm
afaik the cod plugins for cod4 and codwaw ONLY work on Maya 8.5
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: General Modeling
Posted: Monday, Jan. 4, 2010 02:31 am
in case Maya complains about MLL version: it's possible to hack the script to make it look like written for a different version...
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: General Modeling
Posted: Monday, Jan. 4, 2010 04:35 am
Is there an updated tutorial on how to prepare your files for use (Maya 8.5) I'm using a CoD4 tutorial and it might be that this is why I can't get my exporters to work, I have lots of problems with TOXEC so I really want to use the Maya exporters..

If anyone could explain it in short it would be greatly appreciated.
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cskiller86
General Member
Since: Nov 23, 2009
Posts: 528
Last: Oct 25, 2011
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Level 6
Category: General Modeling
Posted: Monday, Jan. 4, 2010 10:35 am
Quote:
I'm using a CoD4 tutorial and it might be that this is why I can't get my exporters to work

But what game are you modelling for ?

This is how I did it:

- extracted the .mll files from [root]\bin\maya\tools\Maya8_Plugins.zip

- added this to My Documents\maya\8.5\maya.env
of course, you'll have to change the path to where your CoD4 install directory is
Code:
MAYA_SCRIPT_PATH  = D:\Steam\steamapps\common\call of duty 4\bin\maya\tools
MAYA_PLUG_IN_PATH = D:\Steam\steamapps\common\call of duty 4\bin\maya\tools


- created a file called usersetup.mel in My Documents\maya\8.5\scripts which contains
Code:
source CODToolsMenu;
CODStartup;
CODToolsMenu;


And that's about it. You could open the Plugins menu and see if the .mlls have loaded correctly.
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
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Level 8
Category: General Modeling
Posted: Monday, Jan. 4, 2010 12:39 pm
jeannotvb writes...
Quote:
I have the same problem, I get a message in the bottom right saying something like "Failed to load blabla".

Friend of mine has the same version of Maya and it works fine with him.


If you own CODWAW i would suggest using their Plugins instead - They work fine for COD4 anims/models and are a lot more stable.
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jeannotvb
General Member
Since: Dec 8, 2007
Posts: 620
Last: Feb 1, 2010
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Level 6
Im a fan of MODSonair
Category: General Modeling
Posted: Monday, Jan. 4, 2010 06:01 pm
cskiller86 writes...
Quote:
Quote:
I'm using a CoD4 tutorial and it might be that this is why I can't get my exporters to work

But what game are you modelling for ?

This is how I did it:

- extracted the .mll files from [root]\bin\maya\tools\Maya8_Plugins.zip

- added this to My Documents\maya\8.5\maya.env
of course, you'll have to change the path to where your CoD4 install directory is
Code:
MAYA_SCRIPT_PATH  = D:\Steam\steamapps\common\call of duty 4\bin\maya\tools
MAYA_PLUG_IN_PATH = D:\Steam\steamapps\common\call of duty 4\bin\maya\tools


- created a file called usersetup.mel in My Documents\maya\8.5\scripts which contains
Code:
source CODToolsMenu;
CODStartup;
CODToolsMenu;


And that's about it. You could open the Plugins menu and see if the .mlls have loaded correctly.


I model with 3ds Max then import it as .obj to Maya 8.5 - here I want to export it to CoD:WaW
Problem is I can't load the exporters, more people have this problem and I assumed this is because I'm using a CoD4 tutorial for setting up exporters meant for WaW.
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